| Elemental Manipulation |
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Air/Wind: The Ability to control, generate, or absorb air or wind. |
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Cold/Ice: The ability to reduce the kinetic energy of atoms and thus reduce temperature; can be used to control, generate, or absorb ice. |
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Earth: The ability to control earth; sand, stone, rock, lava, dirt, or other minerals. |
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Kevin Sikke -- -- |
Electric: The ability to control, generate or absorb electric fields. |
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Ryker Lancaster -- -- |
Fire/Heat: The ability to control the kinetic energy of atoms to generate, control or absorb fire. |
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-- -- -- |
Plant: The ability to control, manipulate or animate all forms of plant life. |
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-- -- -- |
Water/Moisture: The ability to control, generate or absorb water. |
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Weather: The ability to control or mentally affect the weather. This includes the ability to generate various natural phenomena or control the intensity of the weather. |
| Mental Manipulation |
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-- -- -- |
Animation: The ability to bring inanimate objects to life or to free an individual from petrification. |
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Imogen Denuar -- -- |
Empathy: The ability to read or sense the emotions and/or control the emotions or feelings of others. |
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-- -- -- |
Illusions: The ability to alter or deceive the perceptions of another. Can be sensory, a light or sound-based effect, or an alteration of mental perceptions. |
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Sascha Svyatoslav -- -- |
Intelligence: Intelligence far above that of a genius level. |
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-- -- -- |
Memory: The ability to erase or enhance the memories of another. |
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Ayer Boudouin -- -- |
Precognition: The ability to perceive the future. |
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Psionic Blast: The ability to overload another's mind causing pain, memory loss, lack of consciousness, vegetative state or death after having created a psionic link into that individual's mind. |
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Psychometry: The ability to relate details about the past or future condition of an object or location, usually by being in close contact with it. |
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-- -- -- |
Technopathy: The ability to manipulate technology. Manifested as a special form of electrical/telekinetic manipulation, a special form of "morphing" which allows physical interaction with machines, or even a psychic ability that allows for mental interface with computer data. |
|
Maximilian Martínez -- -- |
Telekinesis: The ability to manipulate and control objects with the mind, often in ways not visible to the naked eye. |
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Tracking: The ability to track an individual or object through supernatural means; sometimes referred to as "pathfinding." |
| Physical Manipulation |
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Adaptation: The ability to develop a resistance or immunity to whatever you were injured by or exposed to. This effect can be permanent or temporary. |
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-- -- -- |
Healing: The ability to heal rapidly from any injury; the rate of recovery varies from character to character. Can sometimes result in the slowing of aging. |
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Cameron Mackenzie -- -- |
Molecular Combustion: The ability to speed up molecules to the point that they explode. |
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Benjamin Zephyr -- -- |
Night Vision: The ability to see clearly in darkness. |
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Bella de Vento Phineas Doe -- |
Phasing: The ability to phase through solid matter without harm. |
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Benjamin Zephyr -- -- |
Pheromone: The ability to generate and control pheromones which may have various effects. |
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Reflexes: The ability to react faster than a normal human. |
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Senses: The ability to see, smell, taste, feel and/or hear more than a normal human. |
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Amelia Heartley Natalia Vespa Harper Lockton |
Shapeshifting: The ability to take on animal forms. May be able to take on the abilities of the altered form. |
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Susan Rose -- -- |
Speed: The ability to move at speeds much faster than a normal human. |
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Vladamir LeBeau -- -- |
Strength: The ability to have a level of physical strength much higher than normally possible given their proportions. |
-- -- -- |
Time Travel: The ability to travel back or forth through time. |